{
  "shaderUniformCaching": true,
  "enableShaderAttributeCaching": true,
  "enableMipmapCaching": true,
  "resourceKeyDedup": true,
  "rl_dedup": "all",
  "quadsDedup": true,
  "lightweightWolfAndCatAttackAi": true,
  "lightweightWolfAndRabbitFleeAi": true,
  "composterFix": true,
  "disableDataFixers": true,
  "fastBitSets": true,
  "fastPos": true,
  "biomeFix": true,
  "chunkOptimizations": true,
  "nbtOptimizations": true
}